diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankForm.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankForm.cs index aa0d7b98..f06e8927 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankForm.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankForm.cs @@ -75,7 +75,7 @@ namespace GameLogic // 获取当前获胜阵营 var actor = DataGameSceneManager.Instance.OnCheckWinTeam(); var str = DataGameSceneManager.Instance.GetStrs(actor.m_Index); - m_tmp_TitleName.text = str + "氏家族胜利"; + m_tmp_TitleName.text = str + "氏文明胜利"; m_PlayRankDatas = UserData as List;