diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameEndForm.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameEndForm.prefab index 19cc6607..5a3d5fdb 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameEndForm.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameEndForm.prefab @@ -907,10 +907,10 @@ RectTransform: m_Children: [] m_Father: {fileID: 7752074671510801886} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -2.7417, y: 4.2682} - m_SizeDelta: {x: 1061.4513, y: 2338.266} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &989524148600500988 CanvasRenderer: diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 76b23b2a..eb52cd1e 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -766,6 +766,8 @@ namespace GameLogic // 显示结算界面 GameModule.UI.ShowUI(gameEndData); + + GameModule.UI.CloseUI(); } /// @@ -944,7 +946,7 @@ namespace GameLogic OnInit(); // 重新打开UI界面 - GameModule.UI.CloseUI(); + //GameModule.UI.CloseUI(); GameModule.UI.ShowUI(); // 重置UI数据