diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs index b5cb778a..1ece996e 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameWorldRankItem.cs @@ -54,7 +54,7 @@ namespace GameLogic // 判断自己的wincount 是第几个Id gongxianList for (int j = 0; j < gongxianList.Count; j++) { - if (playRankData.winCount <= gongxianList[j]) + if (gongxianList[j] > playRankData.winCount) { mLoadId = j; break; @@ -62,9 +62,9 @@ namespace GameLogic } - if (playRankData.winCount >= 10 && mLoadId != 0) + if (playRankData.winCount >= 10 && mLoadId > 0) { - Img.sprite = GameModule.Resource.LoadAsset("qt_" + (mLoadId - 1)); + Img.sprite = GameModule.Resource.LoadAsset("qt_" + (mLoadId)); } // 设置头像