提交家族榜单数据接口更新

This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-06-03 14:21:19 +08:00
parent 834d2fd289
commit debac814f9
6 changed files with 459 additions and 45 deletions

File diff suppressed because one or more lines are too long

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@ -25,9 +25,17 @@ namespace GameLogic
public string roundId;
public string anchorUid;
public string winSide;
public string model; // 当前游戏模式
public List<PostPlayRankData> rankVos;
}
public enum GameModelType
{
= 0, // 普通模式
= 1,
= 2
}
public class GameEndData
{
public string m_WinTeamName;
@ -126,10 +134,11 @@ namespace GameLogic
//弹幕
public string msgId;// string类型id
public string uid;// 评论用户的加密openid当前其实没有加密
public string secWid;// 评论用户的加密openid当前其实没有加密
public string comment;// 评论内容
public string avatar;// 用户头像
public string name;// 评论用户昵称(不加密)
public string comment;// 评论内容
public string secWid;// 评论用户的加密openid当前其实没有加密
public long createTime;// 评论毫秒级时间戳
//礼物

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@ -27,6 +27,8 @@ namespace GameLogic
"040053" ,"7c1700","0000b2","b42a00","b40083" };
public static GameModelType gameModel = GameModelType.;
public static int GmActorId = 1;
// 测试玩家头像Url

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@ -112,6 +112,7 @@ public class DataGameModelManager : GameBase.Singleton<DataGameModelManager>
uploadScoreRequest.rankVos = rankInfos;
uploadScoreRequest.anchorUid = EventConts.RoomData.anchor_open_id;
uploadScoreRequest.winSide = "blue";
uploadScoreRequest.model = EventConts.gameModel.ToString();
RoundId++;

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@ -1,3 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;

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@ -42,6 +42,10 @@ namespace GameLogic
}
}
// 显示模式
EventConts.gameModel = (GameModelType) gameLenTiemrId;
// 设置游戏时长
switch (gameLenTiemrId)
{