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@ -871,6 +871,23 @@ namespace GameLogic
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}
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}
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});
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});
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for (int i = 0; i < DataGameSceneManager.Instance.m_TeamSortList.Count; i++)
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{
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if (DataGameSceneManager.Instance.m_TeamSortList[i] == actor)
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{
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continue;
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}
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await UniTask.Delay(500);
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// 添加减速Buff
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Buff m_Buff1 = new Buff();
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m_Buff1.OnInit(giftConfig.Id, giftConfig.AddPower * num, giftConfig.TimerLen, giftConfig.AddGiftScore, num);
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DataGameSceneManager.Instance.m_TeamSortList[i].AddBuff(m_Buff1, unitPlayerData, giftConfig);
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}
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// 生成手指特效
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// 生成手指特效
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if (DataGameSceneManager.Instance.m_TeamSortList[0] == actor)
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if (DataGameSceneManager.Instance.m_TeamSortList[0] == actor)
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{
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{
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@ -884,7 +901,7 @@ namespace GameLogic
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eGo.transform.localScale = Vector3.one * 0.5f;
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eGo.transform.localScale = Vector3.one * 0.5f;
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// 移动特效
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// 移动特效
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eGo.transform.DOLocalMoveX(-1, 30f).OnComplete(() =>
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eGo.transform.DOLocalMoveX(-1, 45f).OnComplete(() =>
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{
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{
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GameObject.Destroy(eGo);
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GameObject.Destroy(eGo);
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});
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});
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@ -900,28 +917,13 @@ namespace GameLogic
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eGo.transform.localScale = Vector3.one * 0.5f;
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eGo.transform.localScale = Vector3.one * 0.5f;
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// 移动特效
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// 移动特效
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eGo.transform.DOLocalMoveX(-1, 30f).OnComplete(() =>
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eGo.transform.DOLocalMoveX(-1, 45f).OnComplete(() =>
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{
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{
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GameObject.Destroy(eGo);
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GameObject.Destroy(eGo);
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});
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});
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}
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}
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for (int i = 0; i < DataGameSceneManager.Instance.m_TeamSortList.Count; i++)
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{
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if (DataGameSceneManager.Instance.m_TeamSortList[i] == actor)
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{
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continue;
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}
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await UniTask.Delay(500);
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// 添加减速Buff
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Buff m_Buff1 = new Buff();
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m_Buff1.OnInit(giftConfig.Id, giftConfig.AddPower * num, giftConfig.TimerLen, giftConfig.AddGiftScore, num);
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DataGameSceneManager.Instance.m_TeamSortList[i].AddBuff(m_Buff1, unitPlayerData, giftConfig);
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}
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