From e7ab2b9aa967dc161bcbeb4f79bcdcb7ab54fc2e Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Fri, 13 Jun 2025 03:46:49 +0800 Subject: [PATCH] 1 --- .../Assets/AssetRaw/UI/UIGameBattle.prefab | 105 +----------------- .../Manager/DataDanMuSceneManager.cs | 1 + .../GameLogic/Manager/DataGameSceneManager.cs | 4 +- 3 files changed, 4 insertions(+), 106 deletions(-) diff --git a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab index 1b5c5300..bf68d009 100644 --- a/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab +++ b/UnityProject/Assets/AssetRaw/UI/UIGameBattle.prefab @@ -37297,7 +37297,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &1950349943801813264 RectTransform: m_ObjectHideFlags: 0 @@ -77913,7 +77913,6 @@ RectTransform: - {fileID: 7233518126495376741} - {fileID: 1504160176133512822} - {fileID: 3672185223540818530} - - {fileID: 5223830087769806674} m_Father: {fileID: 1814839733780877975} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} @@ -98766,108 +98765,6 @@ RectTransform: m_CorrespondingSourceObject: {fileID: 3744406855852541135, guid: 7bd0c1bb782f17743978544086d6b979, type: 3} m_PrefabInstance: {fileID: 2309859779378909824} m_PrefabAsset: {fileID: 0} ---- !u!1001 &2672558080485270583 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 688984147342290442} - m_Modifications: - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_Pivot.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_Pivot.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchorMax.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchorMax.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchorMin.x - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchorMin.y - value: 0.5 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_SizeDelta.x - value: 765 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_SizeDelta.y - value: 1360 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalRotation.w - value: 0.8433914 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalRotation.z - value: -0.53729963 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchoredPosition.x - value: 560 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_AnchoredPosition.y - value: 261 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -65 - objectReference: {fileID: 0} - - target: {fileID: 8823429392423874210, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - propertyPath: m_Name - value: JSZ - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} ---- !u!224 &5223830087769806674 stripped -RectTransform: - m_CorrespondingSourceObject: {fileID: 7883569443071652709, guid: ae4c7da5a394bea4ab264d6b8592bd41, type: 3} - m_PrefabInstance: {fileID: 2672558080485270583} - m_PrefabAsset: {fileID: 0} --- !u!1001 &2708602225140092782 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataDanMuSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataDanMuSceneManager.cs index 2457b5ac..2572e271 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataDanMuSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataDanMuSceneManager.cs @@ -243,6 +243,7 @@ namespace GameLogic { // 给玩家增加贡献 data.m_GongXian++; + DataGameSceneManager.Instance.WinAllValue++; SjData sjData = new SjData() { }; sjData.openId = data.protCustMessageData.openId; diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 2330d574..b7b3b544 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -880,7 +880,7 @@ namespace GameLogic // 添加减速Buff给到 var eGo = GameModule.Resource.LoadGameObject("JSZ"); eGo.transform.SetParent(DataGameSceneManager.Instance.m_TeamSortList[1].GetRect().transform); - eGo.transform.localPosition = new Vector3(0, 0, 0); + eGo.transform.localPosition = new Vector3(300, 140, 0); eGo.transform.localScale = Vector3.one * 0.5f; // 移动特效 @@ -896,7 +896,7 @@ namespace GameLogic // 添加减速Buff给到 var eGo = GameModule.Resource.LoadGameObject("JSZ"); eGo.transform.SetParent(DataGameSceneManager.Instance.m_TeamSortList[0].GetRect().transform); - eGo.transform.localPosition = new Vector3(0, 0, 0); + eGo.transform.localPosition = new Vector3(300, 140, 0); eGo.transform.localScale = Vector3.one * 0.5f; // 移动特效