修复礼物特效不消失的问题
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@ -241,13 +241,17 @@ namespace GameLogic
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/// </summary>
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/// </summary>
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private void TtqEffectCreateFunc(GiftConfig giftConfig)
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private void TtqEffectCreateFunc(GiftConfig giftConfig)
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{
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{
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GameModule.Timer.AddTimer((e) =>
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GameModule.Timer.AddTimer(async (e) =>
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{
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{
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var m_Ego = GameModule.Resource.LoadGameObject("TTQ01");
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var m_Ego = GameModule.Resource.LoadGameObject("TTQ01");
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m_Ego.transform.SetParent(this.transform);
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m_Ego.transform.SetParent(this.transform);
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m_Ego.transform.localPosition = Vector3.zero;
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m_Ego.transform.localPosition = Vector3.zero;
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m_Ego.transform.localScale = Vector3.one;
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m_Ego.transform.localScale = Vector3.one;
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//m_Ego.transform.GetComponent<UIParticle>().scale = 1;
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//m_Ego.transform.GetComponent<UIParticle>().scale = 1;
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// 设置时间消失
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await UniTask.Delay(giftConfig.TimerLen * 1000);
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GameObject.Destroy(m_Ego);
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}, giftConfig.TimerLen);
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}, giftConfig.TimerLen);
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}
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}
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