diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs index 32d198ad..4dce7c62 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameBattle.cs @@ -199,14 +199,14 @@ namespace GameLogic /// private void TtqEffectCreateFunc(GiftConfig giftConfig) { - //GameModule.Timer.AddTimer((e) => - //{ - // var m_Ego = GameModule.Resource.LoadGameObject("TTQ01"); - // m_Ego.transform.SetParent(this.transform); - // m_Ego.transform.localPosition = Vector3.zero; - // m_Ego.transform.localScale = Vector3.one; - // m_Ego.transform.GetComponent().scale = 1; - //}, giftConfig.TimerLen); + GameModule.Timer.AddTimer((e) => + { + var m_Ego = GameModule.Resource.LoadGameObject("TTQ01"); + m_Ego.transform.SetParent(this.transform); + m_Ego.transform.localPosition = Vector3.zero; + m_Ego.transform.localScale = Vector3.one; + //m_Ego.transform.GetComponent().scale = 1; + }, giftConfig.TimerLen); } private async void AddGiftMessageFunc(UnitPlayerData unitPlayerData, GiftConfig giftConfig, int num)