From fa99bf23df1e1fb62454a2fb5128b7a3502adecb Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Thu, 12 Jun 2025 22:49:51 +0800 Subject: [PATCH] 1 --- .../GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs index 8fe256b3..a40a21ac 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/UI/UIGameRankItem.cs @@ -24,21 +24,21 @@ namespace GameLogic { m_PlayerName.text = playRankData.name; - m_RankIndex2.text = playRankData.weekRank.ToString(); + m_RankIndex.text = playRankData.weekRank.ToString(); if (i < 3) { m_RankImg.sprite = GameModule.Resource.LoadAsset((i + 1).ToString() + "_d" + (i + 1).ToString()); m_Bg.sprite = GameModule.Resource.LoadAsset((i + 1).ToString() + "_d"); - m_RankIndex.gameObject.SetActive(false); + m_RankIndex2.gameObject.SetActive(false); m_RankImg.gameObject.SetActive(true); } else { m_RankImg.gameObject.SetActive(false); m_Bg.sprite = GameModule.Resource.LoadAsset((4).ToString() + "_d"); - m_RankIndex.text = (i + 1).ToString(); - m_RankIndex.gameObject.SetActive(true); + m_RankIndex2.text = (i + 1).ToString(); + m_RankIndex2.gameObject.SetActive(true); } m_WinCount.text = unitPlayer.m_GongXian.ToString();