From fcfadc7c90c1b949ea7fa91d6e4e6b9ffda43898 Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Wed, 7 May 2025 14:53:44 +0800 Subject: [PATCH] no message --- .../GameLogic/Manager/DataGameSceneManager.cs | 24 ++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs index 9052dd6f..67f8e7e7 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Manager/DataGameSceneManager.cs @@ -372,12 +372,12 @@ namespace GameLogic else if (giftConfig.Id == 7) { // 陨石撞击 - NldcGiftFunc(giftConfig, num, unitPlayerData); + TtqGiftFunc(giftConfig, num, unitPlayerData); } else if (giftConfig.Id == 8) { // 科技爆发 - AdbzGiftFunc(giftConfig, num, unitPlayerData); + NldcGiftFunc(giftConfig, num, unitPlayerData); } else if (giftConfig.Id == 9) { @@ -407,7 +407,7 @@ namespace GameLogic /// private void NlywGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData) { - + // 生成台风 } /// @@ -443,6 +443,24 @@ namespace GameLogic /// private void TtqGiftFunc(GiftConfig giftConfig, int num, UnitPlayerData unitPlayerData) { + // 给自己赛道添加无敌Buff + var actor = GetTeamActor(unitPlayerData.teamId); + if (actor == null) + { + Log.Error("actor == null" + unitPlayerData.teamId); + return; + } + + //Buff m_Buff = new Buff(); + //m_Buff.OnInit(giftConfig.Id, giftConfig.AddPower * num, giftConfig.TimerLen, giftConfig.AddGiftScore, num); + //actor.AddBuff(m_Buff, unitPlayerData, giftConfig); + + // 给其他赛道天降流星雨 + //GameModule.Timer.AddTimer((e) => + //{ + // var m_Ego = GameModule.Resource.LoadGameObject(giftConfig.EffectName); + //}, giftConfig.TimerLen); + } /// /// 能量电池礼物效果