diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 2eca84ad..a889db5c 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -372,7 +372,7 @@ namespace GameLogic GameObject.Destroy(speedLineGo); }, 10); - for (int i = 0; i < 5; i++) + for (int i = 0; i < 10; i++) { var eGo = GameModule.Resource.LoadGameObject("HBC"); eGo.transform.SetParent(m_rectCar.transform);