From fe71029a35272179fc72d68bc58a2fa385349cf1 Mon Sep 17 00:00:00 2001 From: "DESKTOP-SAJ6RKV\\Administrator" Date: Wed, 4 Jun 2025 09:31:02 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8D=81=E4=B8=AA=E9=BB=91=E6=9D=BF=E6=93=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs index 2eca84ad..a889db5c 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/Actor/ActorHItem.cs @@ -372,7 +372,7 @@ namespace GameLogic GameObject.Destroy(speedLineGo); }, 10); - for (int i = 0; i < 5; i++) + for (int i = 0; i < 10; i++) { var eGo = GameModule.Resource.LoadGameObject("HBC"); eGo.transform.SetParent(m_rectCar.transform);