This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-05-27 20:57:48 +08:00
parent eb7ad49215
commit ff88e535a5
19 changed files with 23 additions and 10 deletions

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 9146820759231616599} - component: {fileID: 9146820759231616599}
- component: {fileID: 3358918908062264225} - component: {fileID: 3358918908062264225}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red01 m_Name: XNB_Red1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 2239782812203008887} - component: {fileID: 2239782812203008887}
- component: {fileID: 8414835811250276661} - component: {fileID: 8414835811250276661}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red02 m_Name: XNB_Red2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 6453053631939641651} - component: {fileID: 6453053631939641651}
- component: {fileID: 2348814759658048765} - component: {fileID: 2348814759658048765}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red03 m_Name: XNB_Red3
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -4904,7 +4904,7 @@ GameObject:
- component: {fileID: 138480953419190619} - component: {fileID: 138480953419190619}
- component: {fileID: 3316313878214217391} - component: {fileID: 3316313878214217391}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red04 m_Name: XNB_Red4
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -4904,7 +4904,7 @@ GameObject:
- component: {fileID: 3815935217341769355} - component: {fileID: 3815935217341769355}
- component: {fileID: 6360125362484183504} - component: {fileID: 6360125362484183504}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red05 m_Name: XNB_Red5
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 2492210341951760127} - component: {fileID: 2492210341951760127}
- component: {fileID: 8748526308978716122} - component: {fileID: 8748526308978716122}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red06 m_Name: XNB_Red6
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -4904,7 +4904,7 @@ GameObject:
- component: {fileID: 4911581481183985409} - component: {fileID: 4911581481183985409}
- component: {fileID: 6605927696101510220} - component: {fileID: 6605927696101510220}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red07 m_Name: XNB_Red7
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 5233973000204382431} - component: {fileID: 5233973000204382431}
- component: {fileID: 8904130379661810033} - component: {fileID: 8904130379661810033}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red08 m_Name: XNB_Red8
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -4904,7 +4904,7 @@ GameObject:
- component: {fileID: 4559170727979941198} - component: {fileID: 4559170727979941198}
- component: {fileID: 2365138952552482324} - component: {fileID: 2365138952552482324}
m_Layer: 5 m_Layer: 5
m_Name: XNB_Red09 m_Name: XNB_Red9
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0

View File

@ -41,6 +41,7 @@ namespace GameLogic
private float m_AddPush = 0.1f; // 初始推力值 private float m_AddPush = 0.1f; // 初始推力值
private double m_AllPush = 0; // 当前总值 private double m_AllPush = 0; // 当前总值
private int m_AllAddPush = 0;//永久增加推力值 private int m_AllAddPush = 0;//永久增加推力值
private int m_AssetID = 0; // 资源ID,用于加载资源
private int textureId = 0; private int textureId = 0;
@ -79,7 +80,7 @@ namespace GameLogic
m_tmpValue.text = ((int)(i + 1)).ToString(); m_tmpValue.text = ((int)(i + 1)).ToString();
int assetsId = (i + 1) % 10 == 0 ? 1 : (i + 1) % 10; int assetsId = (i + 1) % 10 == 0 ? 1 : (i + 1) % 10;
m_AssetID = assetsId;
m_imgSign.sprite = GameModule.Resource.LoadAsset<Sprite>("zjm_mz_" + assetsId); m_imgSign.sprite = GameModule.Resource.LoadAsset<Sprite>("zjm_mz_" + assetsId);
m_imgValue.sprite = GameModule.Resource.LoadAsset<Sprite>("zjm_jdt_" + assetsId); m_imgValue.sprite = GameModule.Resource.LoadAsset<Sprite>("zjm_jdt_" + assetsId);
@ -278,6 +279,18 @@ namespace GameLogic
GameObject.Destroy(eGo); GameObject.Destroy(eGo);
}); });
// 速度线
var speedLineGo = GameModule.Resource.LoadGameObject("XNB_Red" + m_AssetID);
speedLineGo.transform.SetParent(m_rectCar.transform);
speedLineGo.transform.localPosition = new Vector3(-1500, 0, 0);
speedLineGo.transform.localScale = Vector3.one;
speedLineGo.gameObject.SetActive(true);
GameModule.Timer.AddTimer((e) =>
{
GameObject.Destroy(speedLineGo);
}, 10);
//// 加载常规特效 //// 加载常规特效
//LoadEffectGo(giftConfig, buff); //LoadEffectGo(giftConfig, buff);