%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7d41887b1546f5c44ab54e7e65aad3bc, type: 3} m_Name: trees m_EditorClassIdentifier: version: 3252 resultType: 0 materialsAndUVRects: - material: {fileID: 2100000, guid: 071cd512bd11410ba00004694ada8c59, type: 2} atlasRect: serializedVersion: 2 x: 0.001953125 y: 0.001953125 width: 0.99609375 height: 0.99609375 srcObjName: tree textureArraySliceIdx: -1 allPropsUseSameTiling: 1 allPropsUseSameTiling_sourceMaterialTiling: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 allPropsUseSameTiling_samplingEncapsulatinRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 propsUseDifferntTiling_srcUVsamplingRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 tilingTreatment: 0 resultMaterials: - combinedMaterial: {fileID: 2100000, guid: f4559e1200d26694a94c20e5c736788b, type: 2} considerMeshUVs: 0 sourceMaterials: - {fileID: 2100000, guid: 071cd512bd11410ba00004694ada8c59, type: 2} resultMaterialsTexArray: [] doMultiMaterial: 0