namespace YooAsset { internal static class PersistentHelper { /// /// 获取WWW加载本地资源的路径 /// public static string ConvertToWWWPath(string path) { #if UNITY_EDITOR return StringUtility.Format("file:///{0}", path); #elif UNITY_WEBGL return path; #elif UNITY_IPHONE return StringUtility.Format("file://{0}", path); #elif UNITY_ANDROID if (path.StartsWith("jar:file://")) return path; else return StringUtility.Format("jar:file://{0}", path); #elif UNITY_STANDALONE_OSX return new System.Uri(path).ToString(); #elif UNITY_STANDALONE return StringUtility.Format("file:///{0}", path); #elif UNITY_OPENHARMONY return path; #else return path; #endif } } }