using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; namespace GameLogic { public class UIGJSK : MonoBehaviour { // Start is called before the first frame update public TextMeshProUGUI m_timerText; // Update is called once per frame void Update() { m_timerText.text = DataGameSceneManager.Instance.m_GameTimerLen.ToString("F2") + "s"; } } }