//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace GameConfig { public partial class Tables { public item.TbItem TbItem {get; } public actorConfig.TbActorConfig TbActorConfig {get; } public giftConfig.TbGiftConfig TbGiftConfig {get; } public teamConfig.TbTeamConfig TbTeamConfig {get; } public systemConfig.TbSystemConfig TbSystemConfig {get; } public playerLevelConfig.TbPlayerLevelConfig TbPlayerLevelConfig {get; } public Tables(System.Func loader) { TbItem = new item.TbItem(loader("item_tbitem")); TbActorConfig = new actorConfig.TbActorConfig(loader("actorconfig_tbactorconfig")); TbGiftConfig = new giftConfig.TbGiftConfig(loader("giftconfig_tbgiftconfig")); TbTeamConfig = new teamConfig.TbTeamConfig(loader("teamconfig_tbteamconfig")); TbSystemConfig = new systemConfig.TbSystemConfig(loader("systemconfig_tbsystemconfig")); TbPlayerLevelConfig = new playerLevelConfig.TbPlayerLevelConfig(loader("playerlevelconfig_tbplayerlevelconfig")); ResolveRef(); } private void ResolveRef() { TbItem.ResolveRef(this); TbActorConfig.ResolveRef(this); TbGiftConfig.ResolveRef(this); TbTeamConfig.ResolveRef(this); TbSystemConfig.ResolveRef(this); TbPlayerLevelConfig.ResolveRef(this); } } }