//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig
{
public partial class Tables
{
public item.TbItem TbItem {get; }
public actorConfig.TbActorConfig TbActorConfig {get; }
public giftConfig.TbGiftConfig TbGiftConfig {get; }
public teamConfig.TbTeamConfig TbTeamConfig {get; }
public systemConfig.TbSystemConfig TbSystemConfig {get; }
public playerLevelConfig.TbPlayerLevelConfig TbPlayerLevelConfig {get; }
public Tables(System.Func loader)
{
TbItem = new item.TbItem(loader("item_tbitem"));
TbActorConfig = new actorConfig.TbActorConfig(loader("actorconfig_tbactorconfig"));
TbGiftConfig = new giftConfig.TbGiftConfig(loader("giftconfig_tbgiftconfig"));
TbTeamConfig = new teamConfig.TbTeamConfig(loader("teamconfig_tbteamconfig"));
TbSystemConfig = new systemConfig.TbSystemConfig(loader("systemconfig_tbsystemconfig"));
TbPlayerLevelConfig = new playerLevelConfig.TbPlayerLevelConfig(loader("playerlevelconfig_tbplayerlevelconfig"));
ResolveRef();
}
private void ResolveRef()
{
TbItem.ResolveRef(this);
TbActorConfig.ResolveRef(this);
TbGiftConfig.ResolveRef(this);
TbTeamConfig.ResolveRef(this);
TbSystemConfig.ResolveRef(this);
TbPlayerLevelConfig.ResolveRef(this);
}
}
}