33 lines
720 B
C#
33 lines
720 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace GameLogic
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{
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public class UIHDWmsp : MonoBehaviour
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{
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public TextMeshProUGUI m_teamName;
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public TextMeshProUGUI m_PlayerName;
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public RawImage m_HeadIcon;
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public async Task OnInit(string teamName, string playerName, string imgUrl)
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{
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m_teamName.text = teamName;
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m_PlayerName.text = playerName;
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AsyncImageDownload.Instance.SetAsyncImage(imgUrl, m_HeadIcon);
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await UniTask.Delay(2000);
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Destroy(gameObject);
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}
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}
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}
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