DESKTOP-SAJ6RKV\Administrator 41c538c28a 1
2025-06-04 11:13:41 +08:00

44 lines
924 B
C#

using UnityEngine;
using UnityEngine.UI;
using TEngine;
using Cysharp.Threading.Tasks;
namespace GameLogic
{
[Window(UILayer.UI)]
class UIPlayerHeadItem : UIWidget
{
#region
private Image m_imgHeadIcon;
protected override void ScriptGenerator()
{
m_imgHeadIcon = FindChildComponent<Image>("Mask/m_imgHeadIcon");
}
#endregion
#region
#endregion
protected override void OnCreate()
{
base.OnCreate();
}
public void OnInit(UnitPlayerData playerData, bool isDestroy = false)
{
// 设置头像
AsyncImageDownload.Instance.SetAsyncImage(playerData.protCustMessageData.imgURL, m_imgHeadIcon);
if (isDestroy)
{
UniTask.Delay(5000).ContinueWith(() => { Destroy(); });
}
}
}
}