Zqdn/UnityProject/Assets/GameScripts/HotFix/GameLogic/OnEnterGameAppProcedure.cs
SD-20250415ABSO\Administrator 321e38cb79 冠军框架迁移
2025-04-18 19:18:15 +08:00

24 lines
598 B
C#

using TEngine;
namespace GameLogic
{
public class OnEnterGameAppProcedure : ProcedureBase
{
private IFsm<IProcedureManager> m_procedureOwner;
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
{
base.OnEnter(procedureOwner);
Log.Debug("OnEnter GameApp Procedure");
this.m_procedureOwner = procedureOwner;
}
public void GoToGame()
{
m_procedureOwner.SetData("SceneName", "Game");
ChangeState<GameChangeSceneProcedure>(m_procedureOwner);
}
}
}