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@ -662,7 +662,7 @@ namespace GameLogic
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m_imgValue.fillAmount = m_CurrentFillAmount;
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m_imgValue.fillAmount = m_CurrentFillAmount;
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m_tmpValue.gameObject.SetActive(m_imgValue.fillAmount < 0.3f);
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m_tmpValue.gameObject.SetActive(m_imgValue.fillAmount < 0.3f);
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m_imgValue.gameObject.SetActive(m_imgValue.fillAmount > 0.3f);
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m_tmpValue.gameObject.SetActive(m_imgValue.fillAmount > 0.3f);
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AlignCarWithFillAmount();
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AlignCarWithFillAmount();
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}
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}
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