This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-06-05 15:48:46 +08:00
parent ae07a1de31
commit 23e62b7ecb
2 changed files with 3 additions and 3 deletions

View File

@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 3497990701658861033}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 290.75046, y: 434.00122, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.10000004, y: 0.100000024, z: 0.10000004}
m_ConstrainProportionsScale: 1
m_Children: []

View File

@ -372,7 +372,7 @@ namespace GameLogic
var eGo = GameModule.Resource.LoadGameObject("HBC");
eGo.transform.SetParent(m_rectCar.transform);
eGo.transform.localPosition = new Vector3(500, 0, 0);
//eGo.transform.localScale = Vector3.one * 0.1f;
eGo.transform.localScale = Vector3.one;
eGo.gameObject.SetActive(true);
eGo.transform.DOLocalMoveX(0, 0.35f).OnComplete(async () =>
{
@ -387,7 +387,7 @@ namespace GameLogic
var effectGo = GameModule.Resource.LoadGameObject(teid >= 50 ? "HBC_TanFei" : "XNB_Green_Boom");
effectGo.transform.SetParent(m_rectCar.transform);
effectGo.transform.localPosition = Vector3.zero;
//effectGo.transform.localScale = Vector3.one * 0.1f;
effectGo.transform.localScale = Vector3.one;
effectGo.gameObject.SetActive(true);
// 给进度条一个缩减回弹效果