This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-06-12 20:14:46 +08:00
parent 55c4492321
commit 23f96981ea

View File

@ -24,21 +24,21 @@ namespace GameLogic
{
m_PlayerName.text = playRankData.name;
m_RankIndex.text = (i + 1).ToString();
m_RankIndex2.text = playRankData.weekRank.ToString();
if (i < 3)
{
m_RankImg.sprite = GameModule.Resource.LoadAsset<Sprite>((i + 1).ToString() + "_d" + (i + 1).ToString());
m_Bg.sprite = GameModule.Resource.LoadAsset<Sprite>((i + 1).ToString() + "_d");
m_RankIndex2.gameObject.SetActive(false);
m_RankIndex.gameObject.SetActive(false);
m_RankImg.gameObject.SetActive(true);
}
else
{
m_RankImg.gameObject.SetActive(false);
m_Bg.sprite = GameModule.Resource.LoadAsset<Sprite>((4).ToString() + "_d");
m_RankIndex2.text = (i + 1).ToString();
m_RankIndex2.gameObject.SetActive(true);
m_RankIndex.text = (i + 1).ToString();
m_RankIndex.gameObject.SetActive(true);
}
m_WinCount.text = unitPlayer.m_GongXian.ToString();