This commit is contained in:
DESKTOP-SAJ6RKV\Administrator 2025-06-12 21:34:25 +08:00
parent fec66f81e2
commit 26bc1b84a6

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@ -265,7 +265,7 @@ namespace GameLogic
GameModule.Audio.Play(TEngine.AudioType.UISound, videoName + "_Audio", false, 1, true);
m_video_Video.loopPointReached += (v) =>
m_video_SjVideo.loopPointReached += (v) =>
{
m_img_HuangJinShiDai.gameObject.SetActive(false);
@ -273,6 +273,7 @@ namespace GameLogic
DataGameSceneManager.Instance.m_LiShiShiJianLikeCount = 0;
m_video_Video.targetTexture.DiscardContents();
Log.Debug("回收");
};
var videoClip = GameModule.Resource.LoadAsset<VideoClip>(videoName);