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@ -282,9 +282,9 @@ namespace GameLogic
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GameModule.Audio.Play(TEngine.AudioType.UISound, videoName + "_Audio", false, 1, true);
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m_video_SjVideo.loopPointReached += (v) =>
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m_video_SjVideo.loopPointReached += async (v) =>
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{
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await UniTask.Delay(2000);
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m_img_HuangJinShiDai.gameObject.SetActive(false);
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m_rect_ShiJian.gameObject.SetActive(false);
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DataGameSceneManager.Instance.m_LiShiShiJianLikeCount = 0;
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@ -421,9 +421,9 @@ namespace GameLogic
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string videoName = ConfigSystem.Instance.Tables.TbTeamConfig.Get(teamId).ImgName;
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GameModule.Audio.Play(TEngine.AudioType.UISound, videoName + "_Audio", false, 1, true);
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m_video_SjVideo.loopPointReached += (v) =>
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m_video_SjVideo.loopPointReached += async (v) =>
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{
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await UniTask.Delay(2000);
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m_img_HuangJinShiDai.gameObject.SetActive(false);
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m_rect_ShiJian.gameObject.SetActive(false);
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DataGameSceneManager.Instance.m_LiShiShiJianLikeCount = 0;
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