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@ -596,7 +596,7 @@ namespace GameLogic
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var eGo = GameModule.Resource.LoadGameObject(giftConfig.EffectName);
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eGo.transform.SetParent(m_rectCar.transform);
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eGo.transform.localPosition = Vector3.zero;
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//eGo.transform.localScale = Vector3.one * giftConfig.EffectScale;
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eGo.transform.localScale = Vector3.one;
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eGo.gameObject.SetActive(true);
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buff.m_EffectGo = eGo;
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