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@ -129,14 +129,14 @@ public class DataGameModelManager : GameBase.Singleton<DataGameModelManager>
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postPlayRankData.name = item.Value.protCustMessageData.nickName;
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postPlayRankData.score = item.Value.m_Score;
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postPlayRankData.pay = 0;
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postPlayRankData.winCount = item.Value.m_GongXian + (item.Value.m_GongXianScore % 10000);
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postPlayRankData.winCount = item.Value.m_GongXian + (item.Value.m_GongXianScore / 10000);
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postPlayRankData.useClientData = "1";
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postPlayRankData.avatar = item.Value.protCustMessageData.imgURL;
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postPlayRankData.exp = item.Value.protCustMessageData.rankRo.exp;
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postPlayRankData.lv = item.Value.protCustMessageData.rankRo.lv;
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postPlayRankData.campName = DataGameSceneManager.Instance.GetStrs(int.Parse(item.Value.teamId) - 1);
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Log.Debug("玩家:{0},贡献积分分配{1}", item.Value.protCustMessageData.nickName, (item.Value.m_GongXianScore % 10000));
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Log.Debug("玩家:{0},贡献积分分配{1}", item.Value.protCustMessageData.nickName, (item.Value.m_GongXianScore / 10000));
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rankInfos.Add(postPlayRankData);
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}
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