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@ -194,19 +194,6 @@ namespace GameLogic
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private void RestGameBattleFunc()
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{
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//targetPositions.Clear();
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//// 清理横版
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//for (int i = 0; i < m_rect_List.childCount; i++)
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//{
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// m_rect_List.GetChild(i).GetComponent<HItemActor>().OnRemove();
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//}
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//RestHItemFunc();
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//UpdateGameTiemr();
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//UpdateGameScoreValue();
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//DataGameSceneManager.Instance.SetGameState(true);
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}
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