1
This commit is contained in:
parent
fff0ad4754
commit
4697268699
@ -203,6 +203,9 @@ namespace GameLogic
|
|||||||
m_img_JinDu.fillAmount = (float)(DataGameSceneManager.Instance.m_LiShiShiJianLikeCount / (float)DataGameSceneManager.Instance.m_LiShiShiJianLikeCountMax);
|
m_img_JinDu.fillAmount = (float)(DataGameSceneManager.Instance.m_LiShiShiJianLikeCount / (float)DataGameSceneManager.Instance.m_LiShiShiJianLikeCountMax);
|
||||||
|
|
||||||
|
|
||||||
|
var config = ConfigSystem.Instance.Tables.TbTeamConfig.Get(
|
||||||
|
DataGameSceneManager.Instance.m_TeamId);
|
||||||
|
m_tmp_ShiJian.text = config.ImgName;
|
||||||
|
|
||||||
// 奖励也是固定死的
|
// 奖励也是固定死的
|
||||||
if (DataGameSceneManager.Instance.m_LiShiShiJianLikeCount >= DataGameSceneManager.Instance.m_LiShiShiJianLikeCountMax)
|
if (DataGameSceneManager.Instance.m_LiShiShiJianLikeCount >= DataGameSceneManager.Instance.m_LiShiShiJianLikeCountMax)
|
||||||
@ -212,13 +215,11 @@ namespace GameLogic
|
|||||||
|
|
||||||
DataGameSceneManager.Instance.isLiShiShiJian = false; // 重置
|
DataGameSceneManager.Instance.isLiShiShiJian = false; // 重置
|
||||||
|
|
||||||
var config = ConfigSystem.Instance.Tables.TbTeamConfig.Get(
|
|
||||||
DataGameSceneManager.Instance.m_TeamId);
|
|
||||||
|
|
||||||
|
|
||||||
// 触发历史事件条件
|
// 触发历史事件条件
|
||||||
m_img_HuangJinShiDai.gameObject.SetActive(true);
|
m_img_HuangJinShiDai.gameObject.SetActive(true);
|
||||||
m_tmp_ShiJian.text = config.ImgName;
|
|
||||||
|
|
||||||
// 设置用户信息显示
|
// 设置用户信息显示
|
||||||
DataGameSceneManager.Instance.sjDatas.Sort((a, b) =>
|
DataGameSceneManager.Instance.sjDatas.Sort((a, b) =>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user