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@ -46,11 +46,11 @@ namespace GameLogic
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}
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}
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if (Input.GetKeyDown(KeyCode.Q))
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{
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DataGameSceneManager.Instance.OnRestGame();
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GameModule.UI.CloseUI<UIGmForm>();
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}
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//if (Input.GetKeyDown(KeyCode.Q))
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//{
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// DataGameSceneManager.Instance.OnRestGame();
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// GameModule.UI.CloseUI<UIGmForm>();
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//}
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// // 临时
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@ -70,7 +70,7 @@ namespace GameLogic
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m_ZhengChangValue.text = UITool.ConvertToString(data.modelList[j].score);
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RefreshItemData(m_ZhengChangRect, data.modelList[j].avatarList);
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}
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else if (data.modelList[j].model == "Éî¶È")
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else if (data.modelList[j].model == "위켜")
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{
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m_ShenDuRect.gameObject.SetActive(true);
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m_ShenDuImg.gameObject.SetActive(true);
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