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@ -13,7 +13,7 @@ namespace GameLogic
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// Update is called once per frame
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// Update is called once per frame
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void Update()
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void Update()
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{
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{
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m_timerText.text = "Time: " + DataGameSceneManager.Instance.m_GameTimerLen.ToString("F2") + "s";
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m_timerText.text = DataGameSceneManager.Instance.m_GameTimerLen.ToString("F2") + "s";
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}
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}
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}
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}
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}
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}
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